Ath L On Games Children as Young as One Year Can Learn to Count with "Teach Your Child To Count To 10," a Unique New Math Game Originally Created For a Swi
Early math learning game developed by a Swiss entrepreneur for his own child can now help children everywhere learn numbers and basic counting skills years ahead of their classmates.

Pearson, Intel Capital and Ascend Venture Group Invest in Innovative Educational Game Designer, Tabula Digita
Pearson Extends Commitment to Video Games for Learning

Learning Today Selected as Winner of Three 2010 Best Educational Software Awards
Learning Today, Inc., announces that its Smart Tutor program and MangoMon website have both been selected as the winners of three of The ComputED Gazette's 16th Annual Best Educational Software Awards (BESSIE) for Upper Elementary in both Reading and Math for Smart Tutor, as well as a BESSIE for Special Education Website for MangoMon.

DreamBox Learning Announces “Dream Big” Contest Winner
DreamBox Learning, the award-winning, math educational software company, today announced the winner of its “Dream Big” video contest, which targeted families and elementary school classrooms. The “Dream Big” contest ran from October through November 2009 and prompted parents and teachers to submit videos of their children or students answering the question, “What do you want to be when you grow up?”





ePay | Spade Casino | This Site Is For Sale
Privacy Policy | Copyright/Trademark Notification